Two new NPCs, both Kothringi Dawnguard members, have been written up, and dialogue for Valion's crewmen is just about finished. Also, we've gotten a new, sleeved variant of Ancient Falmer Armor for the Snow Elf colony guards!
Unfortunately, I haven't had the time to start any of that Dwemer stuff I mentioned in the last update. But I did say I'd have more details, and I'm a man of my word! First off, we have the Dwemer Workshop. Its only denizens are an old Dwarf and his daughter, who will be marriageable after a short quest. The old man sells unique Dwemer items, such as a mechanism that can automatically pick locks, or a sword that causes steam damage. He can also modify Dwemer Apex staves by optimizing them (making them lose charge more slowly, but reducing their damage/duration) or by overclocking them (Increasing their damage/duration, but making them lose charge more quickly). For brevity's sake, that's all of the Dwemer stuff I'm gonna talk about in this update. In the next one, I'll talk about the Dwemer followers we have so far.
Now for the Cepheus update. This week we have the Aetherius Stone, which is unlocked after completing 20 quests.
• Aetherial Rain - Summon a swarm of magic anomalies for 120 seconds.
So these anomalies aren't exactly like the ones encountered in the College of Winterhold questline. These ones do almost no damage, but their attacks apply a stacking debuff of 5% weakness to magic for 10 seconds. And while this effect is tailored to benefit mages most of all, anybody who uses enchanted weapons can benefit from it.
That's it for the Aetherius Stone. In the next update, I'll talk about the Jode Stone and its warrior-boosting power, Jode's Vigor.
That's it for the Aetherius Stone. In the next update, I'll talk about the Jode Stone and its warrior-boosting power, Jode's Vigor.
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