I almost forgot about writing an update again, whoops. But at least this time I did remember, albeit with 5 minutes to spare. Anyway, there's been some more steady progress. Six new NPCs have been added into the game, including an Enchanting trainer, and a bartender who sells your favorite imported beverages, like Argonian Bloodwine, Flin, and Cyrodilic Brandy. None of the NPC's have dialogue yet, but there should be some progress there by next week.
In other news, I've begun two smaller, unrelated mods! The first is going to be called Cepheus - Heaven Stones of Skyrim, and is going to add Oblivion's Cult Stones to Skyrim. In case either of the 2 people that are going to read this haven't played Oblivion, the Cult Stones, or Heaven Stones, function similarly to Standing Stones, except they can be used in conjunction with any other magical stone. There is a catch, however: Heaven Stones only grant their power if the player has completed enough quests. Anyway, there should be an update on that soon.
I haven't settled on a name for the second mod yet, but it's going to add Novice to Expert variations of existing Vanilla spells. It's really just to let the player further specialize the type of mage they wish to be. For example, Flames is the only concentration fire spell, but it only does 8 damage per second, making it pretty much useless as soon as the player reaches Farengar and buys Firebolt. This mod remedies that by adding Flames II, which is identical to Flames, except that it does 12 damage per second. Apprentice, Adept, and Expert spells also have variants, and some have been renamed for consistency (Firebolt has been renamed to Firebolt II, and the spell now named Firebolt is Novice tier and only does 15 damage). This mod is already halfway done, and should be uploaded by the end of the week.
This week was a big update, but since when is that a bad thing?
Saturday, February 3, 2018
Sunday, January 28, 2018
2 days later
I'm like 2 days late with this, but oh well.There's finally been tangible progress with the mod!
First, Mutiny's Edge has been completed, and it's pretty dope, in my biased opinion. The ship, the Pride of Pyandonea, has also been completed.
The mod is only about 2% complete, but it's still steadily progressing. I know this was a smaller update compared to the others, but it's an update nonetheless!
First, Mutiny's Edge has been completed, and it's pretty dope, in my biased opinion. The ship, the Pride of Pyandonea, has also been completed.
The mod is only about 2% complete, but it's still steadily progressing. I know this was a smaller update compared to the others, but it's an update nonetheless!
Saturday, January 20, 2018
A Pretty Big Step
Week 2. I hate to admit it, but I was sorta looking forward to writing this. There's just something satisfying about writing this stuff, and updating the people (all three of them) who are going to read this with the progress of the mod, and whatnot.
Anyway, there's been a bit of progress, with the writing at least. I finally ported Zebsirious to SSE, and started building a team to help make the mod.
As to the mod itself, I've just begun creating it in the CK, so there's not much to really update on, yet. However, Valion's questline has been fully written, and is just awaiting implementation. You can find Valion, with a list of his associated quests on his character page, here. Of course the quest pages contain spoilers, so don't read them if you don't want to spoil quests before the associated mod is even released.
It may not seem like anything, but this is actually a pretty big step. Hopefully next week will have more to show, though. And of course you can always check back for more updates, as I do update the "wiki" section on an almost daily basis.
Saturday, January 13, 2018
So I guess I'm a blogger now
Blogs honestly aren't my thing, but as I started writing out new characters and quests for my Zebsirious NPC Expansion, I realized that I'd need something a little bigger than a couple Microsoft Word files to neatly document everything.
Thus, this blog was born.
I figure that I can use it as a makeshift wiki, as well as a way to update anybody interested about the progress on any current mods that I'm making. And maybe add some other unrelated stuff that absolutely nobody cares about.
Ew, I'm a blogger now.
Thus, this blog was born.
I figure that I can use it as a makeshift wiki, as well as a way to update anybody interested about the progress on any current mods that I'm making. And maybe add some other unrelated stuff that absolutely nobody cares about.
Ew, I'm a blogger now.
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